From: Warren Young Date: July 7 2009 6:42pm Subject: Re: Using mysql++ against MySQL 64-bit version List-Archive: http://lists.mysql.com/plusplus/8663 Message-Id: <6AD2BA0A-A616-4B22-9651-E5ADB814EB30@etr-usa.com> MIME-Version: 1.0 (Apple Message framework v935.3) Content-Type: text/plain; charset=US-ASCII; format=flowed Content-Transfer-Encoding: 7bit On Jul 7, 2009, at 9:28 AM, Warren Young wrote: > I recall that there is a build setting... Oh, hey, look what I just found in svn: Building MySQL++ for 64-Bit ~~~~~~~~~~~~~~~~~~~~~~~~~~~ The MySQL++ Visual Studio project files ship with the assumption that you're building for 32-bit Windows. While the utility of running the MySQL server on a 64-bit system is clear, that doesn't mandate running its client programs in 64-bit mode, too. As a result, we haven't yet bothered to come up with an easy way to change this. Here's the hard way: - Follow the steps above to change the MySQL install location, if necessary. - Open the solution file, then say Build > Configuration Manager - Pull down the "Active solution platform" list box, say New..., and add "x64", copying settings from the Win32 build, and allowing it to create new project platforms. - Pull the same list box down, say Edit..., and remove the Win32 build, unless you actually need both versions. It should then build, except that you may have to re-run the build a couple of times, due to errors about the build log being unwritable or locked. Just re-run the build until you get all of the projects to build. If re-running the build doesn't reduce the number of failures, you have something else wrong, perhaps due to not following the instructions above carefully. It might be simplest to just blow away the MySQL++ tree and try again. (I did once, while formulating these instructions...sigh.)