Chris (Clu) Miller wrote:
> string, player_name,
> string, player_pass)
This code's legal...I just dropped it into custom1.cpp and it compiled
fine. Try that on your end, just to be sure.
If it compiles in custom1.cpp, something's wrong with your project, or
the build settings. For instance, are you sure you don't have a struct
or class player somewhere else in your project? Anything like that
could cause this sort of problem.
If it doesn't build in custom1.cpp....well, that would be weird. VC++
2003 hasn't generally had problems with SSQLS.