Drew Ferraro wrote:
>
> I am using MySQL++ as the API to handle the database stuff for my
> online RPG. The game has a dedicated server which is left running
> 24/7. Anyway, I notice that if i leave the server running overnight,
> and no one plays or logs in the whole time, when i try to log in the
> next day, the server crashes when i try to login (when i do a select
> statement). It throws a bad_query exception.
Perhaps the connection has an idle timeout built into it? This is
almost certainly not in MySQL++, but in the C API below it, or on the
server side. Take it up on the main MySQL mailing list.
> Also, if someone can tell me how to extract usefull information from a
> bad_query exception,
See the examples.