Vlad is right below, Olav, can you work with Vlad to make something like a FalconCommon.h
that is a subset of engine.h and is included into engine.h but also ha_falcon.h?
Kevin
>-----Original Message-----
>From: Vladislav Vaintroub [mailto:vaintroub@stripped]
>Sent: Friday, May 30, 2008 9:04 AM
>To: 'Kevin Lewis'; 'Olav Sandstaa'
>Cc: commits@stripped; 'Hakan Kuecuekyilmaz'
>Subject: RE: commit into mysql-6.0-falcon:mysql-6.0-falcon branch
>(olav:2683) Bug#36703
>
>Kevin,
>> #ifndef UCHAR
>> typedef unsigned char UCHAR;
>> #endif
>
>This does not work for typedef'ed typed, a typedef does not automatically
>makes something #define'd
>
>The correct way to do such things would be
>
>#ifndef UCHAR_DEFINED
>#define UCHAR_DEFINED
>typedef unsigned char UCHAR;
>#endif
>
>Also, same #defines and typedefs in different C files is the current
>practice in Falcon, that I kind of mislike.
>Could not we have a FalconCommon.h where the most important #defined and
>typedefs will be and include it everywhere?
>This is a common practice, if one programs on unix he will #include
><unistd.h> and on windows <windows.h>.
>
>
>> -----Original Message-----
>> From: Kevin Lewis [mailto:klewis@stripped]
>> Sent: Friday, May 30, 2008 3:30 PM
>> To: 'Olav Sandstaa'
>> Cc: commits@stripped; 'Hakan Kuecuekyilmaz'
>> Subject: RE: commit into mysql-6.0-falcon:mysql-6.0-falcon branch
>> (olav:2683) Bug#36703
>>
>> Olav,
>>
>> #include "Engine.h" is rarely ever included into a '.h' file. It is
>> always included as the first include file within falcon '.cpp' files.
>> I think we should continue with this basic plan. Every '.cpp' file
>> that includes 'encodedDataStream.h' also includes 'engine.h' except
>> ha_falcon.cpp. But engine.h should not be included in this file. That
>> is how we avoid the name conflicts with the server that Jim mentioned
>> last week.
>>
>> I think that is the reason that unsigned long is used throughout
>> encodedDataStream.h instead of UCHAR. It is used on 8 different lines.
>>
>> In think it would be better to do the following instead of including
>> the entire engine.
>>
>> #ifndef UCHAR
>> typedef unsigned char UCHAR;
>> #endif
>>
>> And then change all occurances of unsigned char to UCHAR in
>> encodedDataStream.h to match the way they are defined in
>> encodedDataStream.cpp. While you are at it, please change
>>
>> EncodedDataStream::EncodedDataStream(const unsigned char *data, uint
>> length)
>>
>> in encodedDataStream.cpp also.
>>
>> EncodedDataStream.cpp
>> EncodedRecord.cpp
>> ha_falcon.cpp
>> Record.cpp
>> StorageConnection.cpp
>> StorageDatabase.cpp
>> StorageTable.cpp
>> TableSpaceManager.cpp
>>
>
>
>
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